Aim the laser at the end of the fibre and watch the ray zigzag inside thanks to total internal reflection. Change the entry angle, the refractive indices of the core and cladding and the bend radius: the simulator shows the acceptance cone, the numerical aperture NA = √(n₁² − n₂²) and the place where light starts to leak out.
The core is drawn 0.4 mm thick. A real telecom fibre has a core of about 9 µm, so it can be bent with a radius of centimetres: bend loss depends on the ratio of the bend radius to the core thickness. Losses at the end faces (Fresnel) and leakage wherever the angle of incidence on the wall is below critical are taken into account.
In the 1840s Jean-Daniel Colladon demonstrated a “light fountain” in Geneva: light sent into a jet of water travelled inside it, bending along with the jet (choose the “Water jet” type). Today almost the whole internet runs through glass fibres as thin as a human hair: light pulses cross oceans in submarine cables. Charles Kao received the 2009 Nobel Prize for his work on fibre-optic communication. Try bending the fibre more sharply — light starts leaking at the bend, and the power graph shows steps of loss.
c = 3·10⁸ m/s is the speed of light in a vacuum, v the speed of light in the medium, λ₀ the wavelength in a vacuum, λ in the medium
Light goes from an optically denser medium (n₁) into a less dense one (n₂). For α > α₀ there is no refracted ray — all the light is reflected
θ_max is the largest angle between a ray and the fibre axis at which light is still guided; n₁ is the core, n₂ the cladding, with air outside
t is the time for the axial ray to traverse a fibre of length L; Δt is the delay of the steepest guided ray (φ = α₀)
How a fibre works. An optical fibre is a thin glass or plastic thread made of two layers: a core with refractive index n₁ and a cladding with a slightly smaller n₂. A ray inside the core hits the boundary with the cladding at a large angle φ. If φ exceeds the critical angle α₀ (sin α₀ = n₂/n₁), total internal reflection occurs — the light is reflected without loss and, bouncing again and again, travels along the fibre even along a curved path.
Acceptance cone and numerical aperture. Not every ray entering the end face stays inside. Entering at angle θ to the axis, the ray refracts: sin θ = n₁·sin θ₁ — and hits the wall at φ = 90° − θ₁. The condition φ ≥ α₀ gives the maximum entry angle sin θ_max = √(n₁² − n₂²) = NA — the numerical aperture. Rays within the cone of half-angle θ_max (the green cone) are guided; the others leak through the walls on the first reflections. Plastic fibre has NA ≈ 0.5, telecom fibre about 0.1–0.2.
Bending. At a bend the outer wall turns towards the ray, and the angle of incidence on it decreases. If the bend radius is small, the angle falls below critical: TIR breaks down and some light escapes into the cladding. That is why optical cables have a minimum bend radius. In the simulator you can see it as flashes at the bend and steps on the power graph P(s).
Speed and dispersion. In the core light travels at v = c/n₁ ≈ 2·10⁸ m/s. Rays entering at different angles travel different paths: in a straight fibre an inclined ray zigzags and lags behind the axial one, and at bends the rays also change their tilt. So a short pulse spreads out at the output — this is modal dispersion. It is reduced by making the difference between n₁ and n₂ small, or the core so thin (about 9 µm) that only one path remains. That is how the single-mode fibre of backbone links is made.
End-face losses. At the input and output some light is reflected by the end faces according to the Fresnel equations: about 4 % per glass surface at normal incidence. The simulator takes these losses into account as well.
First come simulators and problems from this very chapter, then closely related topics of the section.
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